4 pattern, 2 pattern edit, Pattern clipboard – Doepfer Schaltwerk (device no longer available) User Manual

Page 10: 5 song 6.5.1 capabilities of a song

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Doepfer Musikelektronik GmbH - SCHALTWERK Users Manual - Aug. 1997 - Page 10

6.4 Pattern

A complete setting for all 8 tracks, together with their 8
x 16 steps and all related parameters constitute a
Pattern.

6.4.1 Pattern number/memory

The Schaltwerk contains 130 pattern storage locations,

128 non-volatile pattern locations,

1 Edit-Pattern, and

1 pattern clipboard

6.4.2 Pattern edit

The pattern to edit is the one that is currently
appropriate and can be edited.

When you call back one of 128 patterns, it is not
possible to edit it immediately, it must be first
copied into the Edit-Pattern.

The Edit-Pattern can be now modified at your will
(naturally, also in real-time), and saved into one of the
128 available locations before switching off the unit,
should it be recalled later.

The Edit-Pattern is changed at each working step, i.e.,
completely overwritten (when selecting a pattern, 1~2,
1~2~3~4, or Song-Mode play), so that its content is
volatile.

6.4.3. Pattern Clipboard

The Pattern clipboard is almost the 129

er

pattern

location, in which the Edit-Pattern can be temporarily
stored. This is, for example, necessary to keep a
freshly edited pattern while a free location to store it
has to be found. Recalling one of the 128 patterns will
inevitably destroy the Edit-Pattern. Another use for the
clipboard is to compare the original pattern with the
edited pattern, etc.

A separate button is dedicated to the Pattern Clipboard
(see 14 -- Global real time keyboard). When it is
pressed, the currently edited pattern is copied into the
clipboard. To confirm that the clipboard is now full, its
LED blinks.

To copy the content of the clipboard back into the Edit-
Pattern, press the clipboard button once more. The

pattern is now back into the Edit-Pattern, the LED
goes out and the clipboard is ready to receive a new
pattern.

6.5 Song

6.5.1 Capabilities of a song

A song is a succession of patterns.

This sequence can be made up of a maximum of 128
patterns, called automatically one after the other, and
where each pattern recalled can be played repeatedly
up to 127 times.

Not only will the song data instruct which pattern
should be played and how many times, but will also
take care of the variations in the prearranged On-
settings.

In addition, it is also possible to jump to any position
within the song to realize complex loops.

6.5.2 Song number/memory

The Schaltwerk holds a maximum of 16 songs of 128
steps each (these 128 song-steps are not to be
mistaken with the 16 track-steps)

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