S a m, L i n, S 1 : o r – Casio NONE FOUND CDP-220R User Manual

Page 21

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English

Sampling Sounds and Playing Them on the Digital Piano

E-19

Use the procedures in this section to sample a sound and play
it as the melody part on the Digital Piano.

• Up to five sampled sounds can be stored in Digital Piano

memory as tone numbers 701 through 705. Simply select
the tone number where the sound you want is located to
assign the sound to the keyboard.

1.

Press

bp

(TONE) and then use

br

(10-key) to

enter the tone number (701 to 705) where you
want to store the sampled sound.

2.

Press

bs

and

bt

at the same time.

This enters sampling standby.
The allowable sampling time (in seconds) will appear on
the display momentarily and then the display will change
to the following.

3.

Output the sound in the direction of the
microphone.

Sampling will start automatically.

• Sampling will not start if the volume of the sound picked

up by the microphone is too low.

4.

After the sound you want to sample is finished,
press

bs

and

bt

at the same time.

Sampling will stop.

• Even if you do not press

bs

and

bt

, sampling will stop

automatically whenever there is no more sound being
input from the microphone. Sampling also will stop
automatically 10 seconds after it is started.

5.

Play something on the Digital Piano.

• You may not be able to get 10 seconds of sampling if

Digital Piano memory is low due to storage of other data. If
this happens, deleting other memory data you no longer
need will free up memory space and you should be able to
sample for 10 seconds. See “Deleting a Sampled Sound”
on page E-25 for more information.

• Sampling sound and storing it will delete any sound

data currently stored under the same tone number. To
help ensure that you do not accidentally delete
important data, be sure to read “Protecting Against
Accidental Deletion of Sampled Sounds” on page E-25.

Sampling and Playing a Melody
Sound (Melody Sampling)

To sample a sound

N o

D a t a

No sampled sound stored

Lights

W a i t i n

g

Flashes

S a m

p

l i n

g

S 1 : O r

g

n l

Sampled sound 1

Used memory

(Unit: Kbytes)

Remaining
memory capacity

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