Shift (all modes), Duration (arp, note seq and advanced modes), Repeat (arp, note seq and advanced modes) – FXpansion DCAM Synth Squad Operation Manual User Manual

Page 85: Mod. value (all modes), Mod. glide (all modes), Advanced engine type graph modulation

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Shift (All modes)

Shift values represent offsets from grid divisions – you can use them to make arpeggios and sequences feel less robotic
and mechanical. Positive values shift the start of the step later in time, and negative values shift it earlier.
Using positive Shift values on offbeat steps achieves similar results to classic swing/shuffle functions. This technique can
be used as an alternative to the engine-wide

Swing function.

Duration (Arp, Note Seq and Advanced modes)

The Duration Graph sets the length of notes within each step – it is expressed as a % of the full step duration.
If the Duration is set at 99% for a step, the note duration is the entire length of the step. Setting it higher results in it being
‘Tied’ – if the next step is the same pitch, their durations are combined. If the next step is a different pitch, the notes
overlap, something which is very useful for fingered glides in conjunction with a synth’s

Pitch glide with Legato enabled.

The Arpeggiator and Note Sequencer engine types feature a

Duration control, which offsets the Graph by a positive or

negative amount.

Repeat (Arp, Note Seq and Advanced modes)

This Graph allows you to repeat a note within a step up to 4 times, which can create interesting rhythmic and glitch effects.

Mod. Value (All modes)

The Mod. Value (modulation value) Graph sets parameter modulation values for each step.
Unlike note sequencer and arpeggiator events, Mod. Value events are not directly routed to any parameters. You must use
the Engine’s output as a source in a FuseMod slot or a TransMod slot within a loaded synth, and define modulation depths
to parameters.
They can operate alongside note sequencer or arpeggiator events.
The Mod. Value Graph has an additional purpose when using the ‘Sequenced’ setting for the

Arp. Mode or Octave Mode

controls. See the descriptions of these functions in sections 8:10 and 8:11 for more details.

Mod. Glide (All modes)

This Graph adjusts the glide time from the previous step’s Mod. Value Graph events.
Note that this Graph only affects the modulation Graph output into the FuseMod system. If you want to create
conventional pitch glide effects with note sequencer or arpeggiator events, you must use suitable Duration Graph values
and set the destination synth’s internal

Pitch glide control accordingly.

Advanced engine type Graph modulation

When using the Advanced engine type, each Graph features
a control to offset its ‘base value’. These controls can be
modulated via the FuseMod system. See section 8:13 for
more details.
The other engine types contain non-modulateable controls
for offsetting certain Graph base values.

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