Orkflow, Recording, Saving – Line 6 Looper JM4 User Manual

Page 23

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Workflow

5•1

w

orkFlow

There are many ways to work with the JM4. You may want to use only the Amp Models and

FX for your guitar sound while jamming to a Song. Or you may want to record and overdub

complex loops, with or without a reference Drum track, or create your own custom loops.

Once you begin recording, you’ll want to develop an efficient workflow to keep your

recordings backed up and organized as you go. You should also keep in mind the JM4 has

limited memory, so it’s best to avoid filling it up. The key is to backup to SD card often.

As described in Chapter 1, if you follow a few simple guidelines, it’s easy to keep organized.

Start out with a clean SD card, back up often, and keep the JM4’s internal memory as free

as possible. With that in mind, let’s review a few of the basics:

Recording

You can either record to a Drum or Song loop, or record in free time. As described in the

Pilot’s Handbook, to create a Drum loop, select the Drums tab, load a Drum track, then

press Record. Press Stop after 4 bars, for example. You’ll be automatically taken to the

Recordings tab. From there, simply press Record again and begin overdubbing. If you’d

like to record in free time instead, select the Recordings tab and you’ll see this screen:

From here, just step on the Record switch and play. When you’re done, hit the Stop

switch. Your end-point will be set and your guitar track will loop accordingly. It’s usually

best to use a Drum track for groove based loops, which you can always mute later on.

Saving

If you like the track you just recorded, you’ll want it save it. Press SAVE and navigate to

the Save Recording To Internal menu item, press R Arrow, name your track and save it.

Your track is now saved to the JM4’s internal memory, ready for overdubs.

SAVE GUITAR TONE

SAVE RECORDING TO SD-CARD

SAVE RECORDING TO INTERNAL

FREE: 32:19:33

SONGS

DRUMS

SD

Ready To Record

RECORDINGS

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