Limitations in color – Apple Color 1.5 User Manual

Page 37

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Geometry: The Geometry room lets you pan and scan, rotate, flip, and flop shots as

necessary. The Geometry room also provides tools for creating custom masks and for
applying and managing motion-tracking analyses. How Geometry room transformations
are handled depends on your workflow:

• For projects being roundtripped from Final Cut Pro, Geometry room transformations

are not rendered by Color when outputting the corrected project media. Instead, all
the geometric transformations you create in Color are translated into Final Cut Pro
Motion tab settings when the project is sent back to Final Cut Pro. You then have
the option to further customize those effects in Final Cut Pro prior to rendering and
output.

• For 2K and 4K digital intermediates, as well as projects using 4K native RED QuickTime

media, Geometry room transformations are processed by Color when rendering the
output media.

Note: When you send a project from Final Cut Pro to Color, compatible Motion tab
settings are translated into Geometry room settings. You can preview and adjust these
transformations as you color correct. For more information, see

The Geometry Room

.

Still Store: You can save frames from anywhere in the Timeline using the Still Store,

creating a reference library of stills from your program from which you can recall images
to compare to other shots you're trying to match. You can load one image from the
Still Store at a time into memory, switching between it and the current frame at the
position of the playhead using the controls in the Still Store menu. The Still Store also
provides controls for creating and customizing split screens you can use to balance
one shot to another. All Still Store comparisons are sent to the preview and broadcast
monitor outputs.

Render Queue: When you finish grading your program in Color, you use the Render

Queue to manage the rendering of the shots in your project.

Limitations in Color

Color has been designed to work hand in hand with Final Cut Pro; Final Cut Pro lets you
take care of input, editing, and output, while Color allows you to focus on color correction
and related effects. Given this relationship, there are specific things it does not do:

Recording: Color is incapable of either scanning or capturing film or video footage. This

means that you need to import projects and media into Color from another application.

Editing: Color is not intended to be an editing application. The editing tools that are

provided are primarily for colorists working in 2K workflows where the Color project is
the final version that will become the digital master. By default, the tracks of imported
XML project files are locked to prevent new edits from introducing errors when the
project moves back to Final Cut Pro.

37

Chapter 2

Color Correction Workflows

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