Apple Motion 2 User Manual

Page 145

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Chapter 2

Creating and Managing Projects

145

A grayscale image comprises image pixels with 256 levels of gray. Each pixel requires 8
bits to represent the 256 shades of gray. Therefore, the bit depth of a grayscale image is
8 (2

8

= 256).

An RGB image can comprise image pixels with 256 shades of each of the primary
colors—red, green, and blue. In this case, there are 2

8

(256) shades of each color

component. This creates more than 16.7 million possible colors (256 x 256 x 256 > 16.7
million). The bit depth of an RGB image can be 24 (8 bits for each color), and the bit
depth of an RGBA image (red, green, blue, and an alpha channel) can be 32 (8 bits for
each color + alpha channel). The bit depth of an alpha channel describes the
transparency of each pixel. Although these images are 24- and 32-bit, such color
images are often referred to as 8-bit (because of the 8 bits per channel).

Note: An RGB image does not necessarily imply 8 bits per pixel.

Motion’s bit depth setting is bits-per-channel. In an 8-bit Motion project, the 256 levels
of color are represented on an integer scale of 0-255 (where 0 represents black and 255
represents white). All of your operations are clamped within that 0-255 range. Although
16.7 million is a lot of colors, it is often helpful to have more “space” in which to work.
This is where float comes into play. In Motion, you can work in 8-bit, 16-bit float, or 32-
bit float. When working in float, the number of values between 0-1 is increased (float
values can denote fractional values). Also, float values can be less than 0 or greater than
1. This means that the color shades are subdivided into an enormous amount of
intermediate colors—incredibly small increments of color can be represented in 16-bit
float, and even finer increments in 32-bit float. This is often referred to as float space.
Floating-point calculations are more accurate than those made in non-float space.

The bit depth of your source footage will often determine the bit depth of your project.
Even if your source footage is 8-bit, you may want to work in a project with a higher bit
depth to achieve better results. When you increase the bit depth of your project, you
are not introducing any new color information to the original images. However,
operations such as keying, color correction, applying blur or other filters with high
parameter values, or creating graphics that require very smooth color gradients can
benefit from the new number of possible color levels.

Important:

There is a price for working in higher bit depths, however. And that price is

paid in processing time. Remember also that because Motion is hardware dependent,
most systems have a limitation on the size of imported files. For more information on
the required hardware, visit the Motion website at

http://www.apple.com/motion

.

01112.book Page 145 Sunday, March 13, 2005 10:36 PM

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