Lighting effect cvs – SoundTraxx SoundCar Technical Reference User Manual
Page 41
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Tsunami SoundCar Technical Reference
Page 39
XING:
Grade Crossing Logic Enable
0 = Grade Crossing Logic disabled
1 = Grade Crossing Logic enabled when horn function
is on
Grade Crossing Logic (bit 5) – This bit causes the lighting effect
to activate only when the horn/whistle is sounded (and the
corresponding lighting function key is on). This can be used to create
prototypical scenarios such as causing the ditch lights to flash at a
grade crossing. Grade Crossing Logic can be used with nearly all of
the Hyperlight effects without affecting the on/off, dimmable headlight,
Dyno-light, FRED, engine exhaust, or firebox flicker effects. Other
effects will either turn off (e.g., strobes and beacons) or revert to a
steady “on” state (e.g., Mars Light, ditch lights, etc.) as appropriate to
prototypical practice.
R17:
Rule 17 Mode
0 = Rule 17 Mode disabled
1 = Rule 17 Mode enabled
Rule 17 Mode (bit 6) – This bit converts the headlight and backup
light into independent, non-directional lights. When Rule 17 Mode is
active, the headlight is controlled as if it is FX5 and the backup light is
controlled as if it is FX6.
LED:
LED Compensation Mode Enable
0 = Incandescent-compatible lighting outputs enabled
1 = LED-compatible lighting outputs enabled
LED Compensation Mode (bit 7) – This bit improves the contrast of
the lighting effects to compensate for the brightness of LEDs.
Default Value: 0
Related CVs: CV 57 (FX5, FX6 Directional Control Enable)
CV 58 (FX5, FX6 Lighting Override Enable)
CV 59 (Flash Rate)
CV 60 (Crossing Hold Time)
Lighting Effect CVs