Lighting effect cvs – SoundTraxx SoundCar Technical Reference User Manual

Page 41

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Tsunami SoundCar Technical Reference

Page 39

XING:

Grade Crossing Logic Enable

0 = Grade Crossing Logic disabled

1 = Grade Crossing Logic enabled when horn function

is on

Grade Crossing Logic (bit 5) – This bit causes the lighting effect

to activate only when the horn/whistle is sounded (and the

corresponding lighting function key is on). This can be used to create

prototypical scenarios such as causing the ditch lights to flash at a

grade crossing. Grade Crossing Logic can be used with nearly all of

the Hyperlight effects without affecting the on/off, dimmable headlight,

Dyno-light, FRED, engine exhaust, or firebox flicker effects. Other

effects will either turn off (e.g., strobes and beacons) or revert to a

steady “on” state (e.g., Mars Light, ditch lights, etc.) as appropriate to

prototypical practice.

R17:

Rule 17 Mode

0 = Rule 17 Mode disabled

1 = Rule 17 Mode enabled

Rule 17 Mode (bit 6) – This bit converts the headlight and backup

light into independent, non-directional lights. When Rule 17 Mode is

active, the headlight is controlled as if it is FX5 and the backup light is

controlled as if it is FX6.

LED:

LED Compensation Mode Enable

0 = Incandescent-compatible lighting outputs enabled

1 = LED-compatible lighting outputs enabled

LED Compensation Mode (bit 7) – This bit improves the contrast of

the lighting effects to compensate for the brightness of LEDs.

Default Value: 0

Related CVs: CV 57 (FX5, FX6 Directional Control Enable)

CV 58 (FX5, FX6 Lighting Override Enable)

CV 59 (Flash Rate)

CV 60 (Crossing Hold Time)

Lighting Effect CVs

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