Symmetric peers mode, Broadcast mode – H3C Technologies H3C WX6000 Series Access Controllers User Manual
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6-5
When working in the client/server mode, a client sends a clock synchronization message to servers,
with the Mode field in the message set to 3 (client mode). Upon receiving the message, the servers
automatically work in the server mode and send a reply, with the Mode field in the messages set to 4
(server mode). Upon receiving the replies from the servers, the client performs clock filtering and
selection, and synchronizes its local clock to that of the optimal reference source.
In this mode, a client can be synchronized to a server, but not vice versa.
Symmetric peers mode
Figure 6-4 Symmetric peers mode
A device working in the symmetric active mode periodically sends clock synchronization messages,
with the Mode field in the message set to 1 (symmetric active); the device that receives this message
automatically enters the symmetric passive mode and sends a reply, with the Mode field in the message
set to 2 (symmetric passive). By exchanging messages, the symmetric peers mode is established
between the two devices. Then, the two devices can synchronize, or be synchronized by each other. If
the clocks of both devices have been already synchronized, the device whose local clock has a lower
stratum level will synchronize the clock of the other device.
Broadcast mode
Figure 6-5 Broadcast mode
Network
Client
Server
After receiving the first
broadcast message, the
client sends a request
Clock synchronization message
exchange (Mode 3 and Mode 4)
Periodically broadcasts clock
synchronization messages (Mode 5)
Calculates the network delay
between client and the server
and enters the broadcast
client mode
Periodically broadcasts clock
synchronization messages (Mode 5)
Receives broadcast
messages and synchronizes
its local clock
In the broadcast mode, a server periodically sends clock synchronization messages to the broadcast
address 255.255.255.255, with the Mode field in the messages set to 5 (broadcast mode). Clients listen
to the broadcast messages from servers. After a client receives the first broadcast message, the client
and the server start to exchange messages, with the Mode field set to 3 (client mode) and 4 (server