Gilderfluke&Co 'Smart' Brick Animation Control System User Manual

Page 43

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systems through the serial input, you can use any or all of them
as best suits your application. They are

1) Global - Any command of this type affects all of the

Smart Brick Brains in the system.

EXAMPLE: A 'START GLOBAL' command will start all of
the Smart Brick Brains and Digital Audio Repeaters
in the system.

2) Track Specific - Only the one Smart Brick Brain ad-

dressed by the command is affected by this type of
command. Each Smart Brick Brain and Digital Audio
Repeater card in the system must be configured to re-
spond to different TRACK NUMBER address in order for
the system to operate properly.

EXAMPLE: A 'START TRACK#' command will start only
the one Smart Brick Brain or Audio Repeater card
addressed by the TRACK# in the command.

3) Cocked - You can set a flag on any number of different

Smart Brick Brains and Audio Repeater cards in the sys-
tem which, when set, will cause those cards to respond
to commands of this type. Once a cocked command is
issued, the cocked flag on all the cards will be reset.

EXAMPLE: A 'START COCKED' command will start
only those Smart Brick Brains and Digital Audio
Repeaters which have had their 'COCKED' flags set
by the COCK TRACK# command.

4) Group - Any number of different Rack Smart Brick Brains

and Audio Repeater cards in the system can be set to
respond to one of sixteen different ‘Groups’. Any of the
group commands can access any number of cards si-
multaneously.

EXAMPLE: A 'START GROUP 5' command will start
only those Smart Brick Brains and Digital Audio

G

ILDERFLUKE

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