Working with behaviors, Enabling, renaming, and locking behaviors – Apple Motion 3 User Manual
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Chapter 5
Using Behaviors
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To cycle through the HUDs of an object, do one of the following:
m
Click the disclosure triangle in the title bar of the HUD (to the right of the title) to open
a pop-up menu that displays all of the behaviors and filters that are applied to that
object. Choose an item from this list to display its HUD.
m
Select an object in the Canvas, then press D to cycle forward through all available HUDs
for that object. To cycle in reverse, press Shift-D.
Customizing Parameters in the Behaviors Tab of the Inspector
The Behaviors tab of the Inspector displays every behavior that’s applied to the
selected object. A disclosure triangle to the left of each behavior’s name reveals all of
that behavior’s parameters. Unlike the HUD, the Behaviors tab displays every parameter
for a behavior.
To display the Behaviors tab:
1
Select an object with an applied behavior.
2
Open the Inspector, then click the Behaviors tab.
All of the applied behaviors appear in the tab.
Working with Behaviors
This section describes how to enable, rename, lock, duplicate, move, and reorganize
behaviors in your project. These procedures apply to every type of behavior.
Enabling, Renaming, and Locking Behaviors
When you apply a behavior to an object, it appears in three different places—the
Layers tab, the Timeline, and the Behaviors tab of the Inspector.
While the Behaviors tab in the Inspector contains all of the editable parameters for a
behavior that’s been applied to an object, the Layers tab and Timeline have several
controls for each behavior:
Click the disclosure triangle
and select a behavior or filter
to display the respective HUD.