Example 4: creating a clock animation – Apple Motion 3 User Manual
Page 495
Chapter 5
Using Behaviors
495
Any layers that are added to the Affected Objects list swirl around the layer to which
the Vortex behavior is applied.
To affect only Related Objects:
1
In the Layers tab, move the object with the applied Vortex behavior into the group that
contains the objects you want to affect. In this case, drag the “center circle” object from
Group 1 into the “circles 1” group.
2
In the HUD or Inspector, set the Vortex Affect parameter to Related Objects.
The objects in the group circle around the target object.
Note: Other Simulation behaviors that also use the Affect parameter include Attractor,
Repel, and Drift Attractor.
Example 4: Creating a Clock Animation
In this example, two parameter behaviors are used to create an animated clock. By
arranging the layers and their anchor points properly, each part’s motion can be
created quickly and easily using the Rate and Oscillate behaviors.
Note: The source files for this example are not included in the Sample Media folder.