Create a mosaic, Changing vector graphics to bitmap images, About rasterization – Adobe Illustrator CS3 User Manual
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ILLUSTRATOR CS3
User Guide
365
Variation (for Curviness)
Controls how different the scribble line curves are relative to each other.
Spacing
Controls the amount of space between scribble line folds.
Variation (for Spacing)
Controls how different the amount of space is between scribble line folds.
See also
“Targeting items for appearance attributes” on page 347
“About effects and filters” on page 350
“Modify or delete an effect” on page 353
“Selecting objects” on page 193
Create a mosaic
1
Import a bitmap image to use as the basis for the mosaic. The image must be embedded, not linked.
You can also rasterize a vector object to use it as the basis for the mosaic.
2
Select the image.
3
Choose Filter > Create > Object Mosaic.
4
If you want to change the dimensions of the mosaic, enter values for New Size.
5
Set options to control the spacing between tiles and the total number of tiles, along with any other additional
options, and click OK:
Constrain Ratio
Locks the width or height dimensions to those of the original bitmap image. Width calculates the
appropriate number of tiles to use for the width of the mosaic, based on the original number of tiles for the width.
Height calculates the appropriate number of tiles to use for the height of the mosaic, based on the original number
of tiles for the height.
Result
Specifies whether the mosaic tiles are color or grayscale.
Resize Using Percentages
Changes the size of the image by percentages of width and height.
Delete Raster
Deletes the original bitmap image.
Use Ratio
Makes the tiles square, using the number of tiles specified in Number Of Tiles. This option is located
below the Cancel button.
See also
“Rasterize a vector object” on page 366
“About linked and embedded artwork” on page 253
Changing vector graphics to bitmap images
About rasterization
Rasterization is the process of changing a vector graphic to a bitmap image. During rasterization, Illustrator converts
the graphic’s paths into pixels. The rasterization options you set determine the size and other characteristics of the
resulting pixels.