Overview – Leprecon LP-1600 Series User Manual

Page 4

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1. Overview

The LP1600 was designed to be a unique lighting controller. Our intention was
to build a simple, yet very powerful desk for use in a wide variety of
applications.

The design and layout of the LP-1600 is similar to the approach used with
other Leprecon control boards. The basic operations are kept simple, and more
advanced features can be learned and used as time and experience allows. The
result is that the LP1600 consists of four independent sections.

The simplest board mode is a basic two scene console. Using the crossfader,
stage scenes are alternated between the two manual presets. Bump buttons
and led indicators make the LP1600 very capable even without accessing the
memory features.

The next step is to use the Preset Master features of the board. Setting the
Y/Presets switch to the Presets position will convert the lower scene to a bank
of independent scenes with 12 pages of memory. This is the memory mode
most used for live performance, or any event that requires maximum cue
changes with minimum setup time.

For more memory, or running a theatrical type of presentation, the Cue Stack
can be used. This provides automatic timed fades, with manual override and
link/loop possibilities. Also, cues can be inserted to give “point cues”,
increasing the flexibility of the board.

The fourth control section is the Chaser. It is used to build continuously
running patterns or sequences. For simplicity of operation, pre-recorded
patterns are included, as well as the capability to program custom patterns.

A two line 16 character display and a rotating data wheel is used in all
operational modes to display and edit board parameters. The operation of the
board is intended to be logical and consistent regardless of operating modes. In
all cases, control screens will consist of a top title line, which is a display-only
field. The cursor will move laterally only across the bottom line of the display.
The data wheel is used to move left and right through a linear row of screens.
When a parameter is in view, the Modify button next to the display can be used
to alter the displayed value.

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